Docs/Skills and code/skill winning-video-teardown
.claude/skills/winning-video-teardown/references/taxonomy.md
Mechanism taxonomy: Tag a video with a mechanism ONLY when you can quote the moment it happens (timestamp + verbatim words). A mechanism that is merely "present in general" is not evidence.
Mentioned on: page 05, page 07
Mechanism taxonomy
Tag a video with a mechanism ONLY when you can quote the moment it happens (timestamp + verbatim words). A mechanism that is merely "present in general" is not evidence. If a video does something real that no id below covers, do not force-fit it: list it under new_mechanisms with a definition and a quote.
Each entry: id - name. What it is. Psychology. How to spot it.
A. Script mechanisms (what the narration does)
Attention and curiosity
- S-LOOP-OPEN - Open loop. A question, promise or unresolved tension is planted and left hanging while other material plays. Zeigarnik effect / need for closure. Spot: "but why did...", "we'll come to that", a teased reveal, a number promised later.
- S-LOOP-NEST - Nested / staggered loops. A second loop opens before the first closes, so there is always something unresolved. Sustained tension. Spot: three or more live questions at the same time; answers arrive out of order.
- S-LOOP-DELAY - Deliberately delayed answer. The answer is withheld past the point a viewer expects it, usually past the midpoint. Anticipation; commitment escalation (time already invested). Spot: "you'll understand by the end", "part 2 will reveal".
- S-INFOGAP - Information gap. The video makes the viewer aware of a specific thing they do not know about something they thought they knew. Loewenstein's information-gap theory of curiosity. Spot: "everyone thinks X, but...", "what nobody tells you".
- S-MYSTERY - Whodunit / causal puzzle. The failure is framed as a mystery with suspects and a hidden cause. Pattern completion; detective framing. Spot: "who killed X", "was it A or B?".
- S-TEASE-FWD - Forward tease / re-hook. A mid-video line that restarts attention by promising something coming. Prevents drop-off at the plateau. Spot: "and that's when the real trouble started", "but this is not even the worst part".
- S-PATTERN-INTERRUPT - Pattern interrupt. A change of register, pace, voice, topic or format that resets attention. Orienting response. Spot: sudden short sentence after long ones, a question to the viewer, a joke, a hard cut to a new place or year.
Narrative
- S-ARC-RISEFALL - Rise-and-fall arc. Ambition and success first, then decline; the fall hurts because the peak was built. Contrast effect; tragedy structure. Spot: dated milestones climbing, then a turn.
- S-INMEDIAS - In medias res. Opens in the middle of the crisis or a vivid scene, then goes back. Spot: first lines describe the collapse moment, then "to understand, go back to 19xx".
- S-CHRONO - Chronological telling with clear chapter turns. Spot: "In 1865...", dated beats in order.
- S-PROTAGONIST - A named person is the vehicle of the story (founder, CEO, rival), with desires and decisions. Narrative transportation; people are easier to follow than institutions. Spot: the story is told as "he decided", not "the company decided".
- S-VILLAIN - A cause is given a face: a person, decision or institution to blame. Moral outrage; attribution of blame. Spot: "the one mistake", "betrayed", named culprit.
- S-REVERSAL - Expectation reversal. The video states a belief the VIEWER holds (the obvious villain, the usual explanation, "it was unbeatable") and overturns it with a fact. The plain peak-to-collapse turn of a rise-and-fall story does NOT count (that is S-ARC-RISEFALL); tag this only where an explanation or assumption is explicitly knocked down. Expectation violation produces surprise and memory. Spot: "everyone thinks X, but...", "on paper they were right", "did not kill".
- S-ESCALATION - Stakes escalation. Each beat is worse or bigger than the last. Rising tension; cumulative disaster. Spot: numbers growing (losses, debt), "it got worse".
- S-SCENE - Concrete scene or sensory detail that puts the viewer in a moment. Narrative transportation / mental simulation. Spot: a specific room, day, quote, object.
- S-ONE-THESIS - A single stated central cause that organises the whole video and is returned to. Cognitive ease; a story needs a spine. Spot: "the real reason is X", callbacks to X.
- S-CONTRARIAN - Contrarian thesis. Challenges the accepted explanation ("it did not fail, it was killed"). Expectation violation + status of knowing better. Spot: the video disputes a common belief.
Identification and emotion
- S-SELF-REF - Viewer self-reference. Ties the subject to the viewer's own memory or life ("you shopped there", "your first coffee"). Self-reference effect; nostalgia. Spot: second person, shared-experience phrases.
- S-NOSTALGIA - Nostalgia / shared cultural memory. Warm affect, belonging.
- S-CAUTION - Cautionary tale / it could happen to you. Loss aversion; vicarious learning. Spot: the lesson is framed as a risk for the viewer.
- S-FALL-FROM-GRACE - Status fall of the powerful. Schadenfreude; just-world beliefs. Spot: lavish peak followed by humiliation.
- S-HINDSIGHT - "How did they not see it?" framing. Hindsight bias flatters the viewer as smarter than the actors. Spot: obvious warning signs listed.
- S-ANALOGY - Analogy or simplification that makes a hard thing instantly graspable. Cognitive ease. Spot: "think of it like...".
- S-LESSON - Utility payoff. The failure is turned into a takeaway the viewer can apply. Gives the time spent a purpose; self-improvement motive. Spot: closing lessons, "what you can learn".
Credibility and texture
- S-NUMBERS - Specific, concrete numbers (money, dates, shares). Specificity signals credibility and makes scale vivid.
- S-SOURCE - Named sources, documents, quotes from people. Authority.
- S-CONTRAST-NUMBERS - Peak-vs-trough numbers side by side ("94.75 dollars to 36 cents"). Contrast effect.
- S-PERSONA - A recognisable presenter personality with opinions, asides, direct address. Parasocial attachment. Spot: jokes, "friends", personal judgement, catchphrases.
- S-PACE-VARIETY - Deliberate variation of sentence length and tempo. Prosodic rhythm sustains attention.
Stakes, flow and forced continuation (added 2026-10-24, from the Moser Baer script review; feeds video-script-production)
These name the moves that review said scripts need. Tag them only on a quoted moment, and count them in winners and non-winners alike, because nobody has yet shown they separate the two.
- S-STAKE-ANCHOR - Stake anchor. A figure or fact is framed first by what it means for a named person, the viewer, or a contrast, so it already matters when it lands. Importance drives information-gap curiosity. Spot: a question, loss, person or belief, then the number. A bare number after a bare number does NOT count.
- S-HUMAN-SCALE - Human-scale translation. A large figure converted into per-person, per-rupee or per-day terms the viewer can feel. Cognitive ease; concrete scale. Spot: "that is about 7 paise for every rupee", "about Rs 34,000 per worker".
- S-PREDICT-TEST - Prediction, then test. States what should be true if the thesis holds, then shows the data as the result. Turns a fact into evidence; the viewer waits for the verdict. Spot: "if that is right, we should see X ... let us check".
- S-LOAD-CONTROL - Load control. Limits new figures or terms per stretch, glosses jargon by analogy at first use, and names the central idea and reuses the name. Working-memory limit; signalling. Spot: "think of it as...", a repeated named idea, a number skipped in speech but shown on screen.
- S-HINGE-BUT - Causal hinge, complication. A section exists because the previous one set up an expectation that this one reverses. Expectation violation drives the story forward. Spot: "but", "that is not what happened", "yet".
- S-HINGE-THEREFORE - Causal hinge, consequence. A section exists because of the previous one. Cause and effect makes the order feel necessary. Spot: "so", "which meant", "because of that".
- S-FORCED-HANDOFF - Forced handoff. A section ends on a question that its own answer created, and the next section answers it. Unfinished causal chain; information gap reopened at the moment of closing. Spot: the last sentence names the thing the viewer now needs to know, and the next sentence supplies it.
- S-DEST-HINT - Destination hint without direction. The opening tells the viewer the shape of the answer or the end state while withholding the route. Suspense and curiosity from order of information (structural-affect theory). Spot: "the exit is why the gate is shut" before any cause is named.
- S-PROMISE-LADDER - Promise ladder / over-delivery. The opening seeds a bigger or stranger payoff than the title states and the video delivers it, or delivers an unannounced extra. Delivering above expectation; trust. Spot: a second promise in the first minute that is paid after the midpoint.
- S-FIRST-PAYOFF - First payoff. A concrete, checkable payoff inside about 30 seconds confirms the click was right. Promise confirmation lowers early drop-off. Spot: the scene, fact or number that the thumbnail promised.
- S-IMPLICIT-PULL - Implied pull. Something stays pending without a question being asked: a known date, a person at risk, something the viewer knows that the people in the story do not, a repeated image whose meaning is not yet given, a prediction awaiting its test, or a stated gap. Note the subtype (clock, irony, jeopardy, prediction, motif, gap, pattern) and quote the signal and at least one later touch. Suspense from restricted escape routes and concern for someone under threat (Gerrig and Bernardo; Brewer and Lichtenstein). Spot: the same date, image or person returns two or more times before it is resolved. A plain explicit question does NOT count (that is S-LOOP-OPEN).
- S-PLAIN-VOICE - Plain spoken voice. The narration sounds said, not typed: contractions, varied sentence length, points stated without staging. Tag only with a quote that shows it, and name any machine-prose tell the video avoids or uses (negation pivot, staged run-up, drumroll fragments, stock depth). Parasocial ease; repetition fatigue. Spot: a point made flatly where a staged line was available.
- S-LANDING - A number lands on a person or a picture. Right after a figure, a sentence with no further figure turns it into something felt (a person who pays, the viewer, a comparison from daily life). Quote the figure and the sentence that follows it. Statistics plus a person beat either alone on different outcomes (belief vs intention); cognitive relief after a load. Spot: a loss figure followed by "a plant full of people", "that's your salary".
- S-PARABLE - A short invented scene that lets the viewer feel a mechanism before the numbers ("say you sell tea from a stall..."). Quote the first and last line; note whether it contains figures. Concreteness; worked example. Spot: "imagine", "say you", "suppose", a generic person doing an ordinary thing.
- S-TWO-SIDED - The presenter argues both sides of a contested call in the same stretch and then says where they land or declines to. Quote the case for and the case against. Refutational two-sided messages; perceived fairness. Spot: "the case for", "on the other hand", "I won't pretend", a verdict withheld.
Ending
- S-END-CLOSE - Closes the main loop explicitly and returns to the opening image or question. Closure.
- S-END-NEXT - Ends by pointing to the next video or part. Series continuation / open loop across videos.
- S-END-LESSON - Ends on a lesson or moral. (see S-LESSON)
B. Packaging mechanisms (title, thumbnail, first seconds)
Promise and curiosity
- P-SPECIFIC-PROMISE - States a concrete thing the viewer will learn. The more specific, the lower the risk of feeling like a trick. Spot: names the company, the amount, the cause.
- P-INFOGAP-TITLE - Opens a gap with a question or half-statement the viewer wants closed. Information-gap curiosity. Spot: "Why X died?", "What really destroyed it?".
- P-HIDDEN-WORLD - Promises to reveal what happens behind a familiar surface ("the inside story", "the untold story", "what they never told you"). Curiosity about hidden structure; insider access.
- P-INFO-ASYMMETRY - Implies the creator knows something the viewer does not, and offers to hand it over. Works when the promise is checkable and delivered; reads as a scam when vague or unpaid. Always record how the video earns it.
- P-CONTRARIAN-TITLE - Challenges the accepted explanation. Expectation violation.
- P-VERDICT - Gives a conclusion up front ("Why X failed") so the open question is how/why. Search-intent match; low risk of disappointment.
Subject and stakes
- P-FAMILIAR-SUBJECT - Names a household brand or person the audience already cares about. Existing attention and emotional stake; no cold-start problem.
- P-DISASTER-FRAME - Disaster / collapse framing. Negativity bias; loss aversion; schadenfreude. Spot: died, destroyed, collapsed, downfall, killed, fall.
- P-SCALE-NUMBER - A big or exact figure in the title. Scale makes stakes concrete. Spot: "₹8000 Crore".
- P-EMOTION-WORD - Emotionally charged adjectives ("shocking", "painful", "tragic"). Affective priming.
- P-CASE-STUDY-LABEL - Labels the video as analysis ("case study", "explained"). Authority and utility signal.
- P-NOSTALGIA-TITLE - Triggers memory of a brand the viewer grew up with.
- P-TIMELY - Tied to a news moment or year. Recency and relevance.
- P-FRANCHISE-FORMULA - Uses a repeated, recognisable title formula (Rise and Fall of X; Why X failed). Pattern recognition lowers decision cost; matches search habits.
- P-SEARCH-MATCH - Matches the literal query people type. Search discoverability.
Thumbnail
- T-FACE-EMOTION - A human face with a strong emotion. Faces and emotion capture attention.
- T-BEFORE-AFTER - Peak-vs-fall contrast in the image (logo then ruins, rising then falling chart). Contrast tells the story at a glance.
- T-LOGO-RECOGNITION - The brand logo or product is instantly recognisable. Fast subject recognition.
- T-TEXT-HOOK - Three or fewer words that add something the title does not. Division of labour with the title.
- T-COLOUR-CONTRAST - Strong colour contrast or a single focal element. Stands out in a feed.
- T-CURIOSITY-OBJECT - An odd, incomplete or intriguing object (a crack, a redacted item, a pointing arrow). Visual information gap.
C. Delivery checks (not mechanisms; answer in promise_delivery)
- Does the video pay off the specific promise made by the title and thumbnail, and when (timestamp)?
- Is the promise bigger than the content? (clickbait risk)
- Does the first minute confirm the viewer clicked the right thing? (expectation match)
D. Junction types (not mechanisms; answer in script.junctions)
For every boundary between two stretches, say what links them, using exactly one of:
- THEREFORE: the next stretch exists because of the previous one (consequence, decision, test of a prediction).
- BUT: the next stretch reverses or complicates what the previous one set up.
- AND_THEN: the next stretch is simply the next item in time or in a list ("then", "next", "in 2012", "now let us look at"). Nothing in it depends on the last stretch.
- NEW_TOPIC: a deliberate reset (ad, recap, chapter title card) with no causal claim.
Quote the hinge words or the first sentence of the next stretch. Be honest: a chronological telling in which each dated beat follows from the last is THEREFORE; a list of dated milestones is AND_THEN. If most junctions in a winner are AND_THEN, say so; that is a finding about winners, not a defect in the method.
Show the raw text
# Mechanism taxonomy
Tag a video with a mechanism ONLY when you can quote the moment it happens (timestamp + verbatim words). A mechanism that is merely "present in general" is not evidence. If a video does something real that no id below covers, do not force-fit it: list it under `new_mechanisms` with a definition and a quote.
Each entry: **id** - name. What it is. *Psychology.* How to spot it.
## A. Script mechanisms (what the narration does)
### Attention and curiosity
- **S-LOOP-OPEN** - Open loop. A question, promise or unresolved tension is planted and left hanging while other material plays. *Zeigarnik effect / need for closure.* Spot: "but why did...", "we'll come to that", a teased reveal, a number promised later.
- **S-LOOP-NEST** - Nested / staggered loops. A second loop opens before the first closes, so there is always something unresolved. *Sustained tension.* Spot: three or more live questions at the same time; answers arrive out of order.
- **S-LOOP-DELAY** - Deliberately delayed answer. The answer is withheld past the point a viewer expects it, usually past the midpoint. *Anticipation; commitment escalation (time already invested).* Spot: "you'll understand by the end", "part 2 will reveal".
- **S-INFOGAP** - Information gap. The video makes the viewer aware of a specific thing they do not know about something they thought they knew. *Loewenstein's information-gap theory of curiosity.* Spot: "everyone thinks X, but...", "what nobody tells you".
- **S-MYSTERY** - Whodunit / causal puzzle. The failure is framed as a mystery with suspects and a hidden cause. *Pattern completion; detective framing.* Spot: "who killed X", "was it A or B?".
- **S-TEASE-FWD** - Forward tease / re-hook. A mid-video line that restarts attention by promising something coming. *Prevents drop-off at the plateau.* Spot: "and that's when the real trouble started", "but this is not even the worst part".
- **S-PATTERN-INTERRUPT** - Pattern interrupt. A change of register, pace, voice, topic or format that resets attention. *Orienting response.* Spot: sudden short sentence after long ones, a question to the viewer, a joke, a hard cut to a new place or year.
### Narrative
- **S-ARC-RISEFALL** - Rise-and-fall arc. Ambition and success first, then decline; the fall hurts because the peak was built. *Contrast effect; tragedy structure.* Spot: dated milestones climbing, then a turn.
- **S-INMEDIAS** - In medias res. Opens in the middle of the crisis or a vivid scene, then goes back. Spot: first lines describe the collapse moment, then "to understand, go back to 19xx".
- **S-CHRONO** - Chronological telling with clear chapter turns. Spot: "In 1865...", dated beats in order.
- **S-PROTAGONIST** - A named person is the vehicle of the story (founder, CEO, rival), with desires and decisions. *Narrative transportation; people are easier to follow than institutions.* Spot: the story is told as "he decided", not "the company decided".
- **S-VILLAIN** - A cause is given a face: a person, decision or institution to blame. *Moral outrage; attribution of blame.* Spot: "the one mistake", "betrayed", named culprit.
- **S-REVERSAL** - Expectation reversal. The video states a belief the VIEWER holds (the obvious villain, the usual explanation, "it was unbeatable") and overturns it with a fact. The plain peak-to-collapse turn of a rise-and-fall story does NOT count (that is S-ARC-RISEFALL); tag this only where an explanation or assumption is explicitly knocked down. *Expectation violation produces surprise and memory.* Spot: "everyone thinks X, but...", "on paper they were right", "did not kill".
- **S-ESCALATION** - Stakes escalation. Each beat is worse or bigger than the last. *Rising tension; cumulative disaster.* Spot: numbers growing (losses, debt), "it got worse".
- **S-SCENE** - Concrete scene or sensory detail that puts the viewer in a moment. *Narrative transportation / mental simulation.* Spot: a specific room, day, quote, object.
- **S-ONE-THESIS** - A single stated central cause that organises the whole video and is returned to. *Cognitive ease; a story needs a spine.* Spot: "the real reason is X", callbacks to X.
- **S-CONTRARIAN** - Contrarian thesis. Challenges the accepted explanation ("it did not fail, it was killed"). *Expectation violation + status of knowing better.* Spot: the video disputes a common belief.
### Identification and emotion
- **S-SELF-REF** - Viewer self-reference. Ties the subject to the viewer's own memory or life ("you shopped there", "your first coffee"). *Self-reference effect; nostalgia.* Spot: second person, shared-experience phrases.
- **S-NOSTALGIA** - Nostalgia / shared cultural memory. *Warm affect, belonging.*
- **S-CAUTION** - Cautionary tale / it could happen to you. *Loss aversion; vicarious learning.* Spot: the lesson is framed as a risk for the viewer.
- **S-FALL-FROM-GRACE** - Status fall of the powerful. *Schadenfreude; just-world beliefs.* Spot: lavish peak followed by humiliation.
- **S-HINDSIGHT** - "How did they not see it?" framing. *Hindsight bias flatters the viewer as smarter than the actors.* Spot: obvious warning signs listed.
- **S-ANALOGY** - Analogy or simplification that makes a hard thing instantly graspable. *Cognitive ease.* Spot: "think of it like...".
- **S-LESSON** - Utility payoff. The failure is turned into a takeaway the viewer can apply. *Gives the time spent a purpose; self-improvement motive.* Spot: closing lessons, "what you can learn".
### Credibility and texture
- **S-NUMBERS** - Specific, concrete numbers (money, dates, shares). *Specificity signals credibility and makes scale vivid.*
- **S-SOURCE** - Named sources, documents, quotes from people. *Authority.*
- **S-CONTRAST-NUMBERS** - Peak-vs-trough numbers side by side ("94.75 dollars to 36 cents"). *Contrast effect.*
- **S-PERSONA** - A recognisable presenter personality with opinions, asides, direct address. *Parasocial attachment.* Spot: jokes, "friends", personal judgement, catchphrases.
- **S-PACE-VARIETY** - Deliberate variation of sentence length and tempo. *Prosodic rhythm sustains attention.*
### Stakes, flow and forced continuation (added 2026-10-24, from the Moser Baer script review; feeds `video-script-production`)
These name the moves that review said scripts need. Tag them only on a quoted moment, and count them in winners and non-winners alike, because nobody has yet shown they separate the two.
- **S-STAKE-ANCHOR** - Stake anchor. A figure or fact is framed first by what it means for a named person, the viewer, or a contrast, so it already matters when it lands. *Importance drives information-gap curiosity.* Spot: a question, loss, person or belief, then the number. A bare number after a bare number does NOT count.
- **S-HUMAN-SCALE** - Human-scale translation. A large figure converted into per-person, per-rupee or per-day terms the viewer can feel. *Cognitive ease; concrete scale.* Spot: "that is about 7 paise for every rupee", "about Rs 34,000 per worker".
- **S-PREDICT-TEST** - Prediction, then test. States what should be true if the thesis holds, then shows the data as the result. *Turns a fact into evidence; the viewer waits for the verdict.* Spot: "if that is right, we should see X ... let us check".
- **S-LOAD-CONTROL** - Load control. Limits new figures or terms per stretch, glosses jargon by analogy at first use, and names the central idea and reuses the name. *Working-memory limit; signalling.* Spot: "think of it as...", a repeated named idea, a number skipped in speech but shown on screen.
- **S-HINGE-BUT** - Causal hinge, complication. A section exists because the previous one set up an expectation that this one reverses. *Expectation violation drives the story forward.* Spot: "but", "that is not what happened", "yet".
- **S-HINGE-THEREFORE** - Causal hinge, consequence. A section exists because of the previous one. *Cause and effect makes the order feel necessary.* Spot: "so", "which meant", "because of that".
- **S-FORCED-HANDOFF** - Forced handoff. A section ends on a question that its own answer created, and the next section answers it. *Unfinished causal chain; information gap reopened at the moment of closing.* Spot: the last sentence names the thing the viewer now needs to know, and the next sentence supplies it.
- **S-DEST-HINT** - Destination hint without direction. The opening tells the viewer the shape of the answer or the end state while withholding the route. *Suspense and curiosity from order of information (structural-affect theory).* Spot: "the exit is why the gate is shut" before any cause is named.
- **S-PROMISE-LADDER** - Promise ladder / over-delivery. The opening seeds a bigger or stranger payoff than the title states and the video delivers it, or delivers an unannounced extra. *Delivering above expectation; trust.* Spot: a second promise in the first minute that is paid after the midpoint.
- **S-FIRST-PAYOFF** - First payoff. A concrete, checkable payoff inside about 30 seconds confirms the click was right. *Promise confirmation lowers early drop-off.* Spot: the scene, fact or number that the thumbnail promised.
- **S-IMPLICIT-PULL** - Implied pull. Something stays pending without a question being asked: a known date, a person at risk, something the viewer knows that the people in the story do not, a repeated image whose meaning is not yet given, a prediction awaiting its test, or a stated gap. Note the subtype (clock, irony, jeopardy, prediction, motif, gap, pattern) and quote the signal and at least one later touch. *Suspense from restricted escape routes and concern for someone under threat (Gerrig and Bernardo; Brewer and Lichtenstein).* Spot: the same date, image or person returns two or more times before it is resolved. A plain explicit question does NOT count (that is S-LOOP-OPEN).
- **S-PLAIN-VOICE** - Plain spoken voice. The narration sounds said, not typed: contractions, varied sentence length, points stated without staging. Tag only with a quote that shows it, and name any machine-prose tell the video avoids or uses (negation pivot, staged run-up, drumroll fragments, stock depth). *Parasocial ease; repetition fatigue.* Spot: a point made flatly where a staged line was available.
- **S-LANDING** - A number lands on a person or a picture. Right after a figure, a sentence with no further figure turns it into something felt (a person who pays, the viewer, a comparison from daily life). Quote the figure and the sentence that follows it. *Statistics plus a person beat either alone on different outcomes (belief vs intention); cognitive relief after a load.* Spot: a loss figure followed by "a plant full of people", "that's your salary".
- **S-PARABLE** - A short invented scene that lets the viewer feel a mechanism before the numbers ("say you sell tea from a stall..."). Quote the first and last line; note whether it contains figures. *Concreteness; worked example.* Spot: "imagine", "say you", "suppose", a generic person doing an ordinary thing.
- **S-TWO-SIDED** - The presenter argues both sides of a contested call in the same stretch and then says where they land or declines to. Quote the case for and the case against. *Refutational two-sided messages; perceived fairness.* Spot: "the case for", "on the other hand", "I won't pretend", a verdict withheld.
### Ending
- **S-END-CLOSE** - Closes the main loop explicitly and returns to the opening image or question. *Closure.*
- **S-END-NEXT** - Ends by pointing to the next video or part. *Series continuation / open loop across videos.*
- **S-END-LESSON** - Ends on a lesson or moral. (see S-LESSON)
## B. Packaging mechanisms (title, thumbnail, first seconds)
### Promise and curiosity
- **P-SPECIFIC-PROMISE** - States a concrete thing the viewer will learn. The more specific, the lower the risk of feeling like a trick. Spot: names the company, the amount, the cause.
- **P-INFOGAP-TITLE** - Opens a gap with a question or half-statement the viewer wants closed. *Information-gap curiosity.* Spot: "Why X died?", "What really destroyed it?".
- **P-HIDDEN-WORLD** - Promises to reveal what happens behind a familiar surface ("the inside story", "the untold story", "what they never told you"). *Curiosity about hidden structure; insider access.*
- **P-INFO-ASYMMETRY** - Implies the creator knows something the viewer does not, and offers to hand it over. Works when the promise is checkable and delivered; reads as a scam when vague or unpaid. Always record how the video earns it.
- **P-CONTRARIAN-TITLE** - Challenges the accepted explanation. *Expectation violation.*
- **P-VERDICT** - Gives a conclusion up front ("Why X failed") so the open question is how/why. *Search-intent match; low risk of disappointment.*
### Subject and stakes
- **P-FAMILIAR-SUBJECT** - Names a household brand or person the audience already cares about. *Existing attention and emotional stake; no cold-start problem.*
- **P-DISASTER-FRAME** - Disaster / collapse framing. *Negativity bias; loss aversion; schadenfreude.* Spot: died, destroyed, collapsed, downfall, killed, fall.
- **P-SCALE-NUMBER** - A big or exact figure in the title. *Scale makes stakes concrete.* Spot: "₹8000 Crore".
- **P-EMOTION-WORD** - Emotionally charged adjectives ("shocking", "painful", "tragic"). *Affective priming.*
- **P-CASE-STUDY-LABEL** - Labels the video as analysis ("case study", "explained"). *Authority and utility signal.*
- **P-NOSTALGIA-TITLE** - Triggers memory of a brand the viewer grew up with.
- **P-TIMELY** - Tied to a news moment or year. *Recency and relevance.*
- **P-FRANCHISE-FORMULA** - Uses a repeated, recognisable title formula (Rise and Fall of X; Why X failed). *Pattern recognition lowers decision cost; matches search habits.*
- **P-SEARCH-MATCH** - Matches the literal query people type. *Search discoverability.*
### Thumbnail
- **T-FACE-EMOTION** - A human face with a strong emotion. *Faces and emotion capture attention.*
- **T-BEFORE-AFTER** - Peak-vs-fall contrast in the image (logo then ruins, rising then falling chart). *Contrast tells the story at a glance.*
- **T-LOGO-RECOGNITION** - The brand logo or product is instantly recognisable. *Fast subject recognition.*
- **T-TEXT-HOOK** - Three or fewer words that add something the title does not. *Division of labour with the title.*
- **T-COLOUR-CONTRAST** - Strong colour contrast or a single focal element. *Stands out in a feed.*
- **T-CURIOSITY-OBJECT** - An odd, incomplete or intriguing object (a crack, a redacted item, a pointing arrow). *Visual information gap.*
## C. Delivery checks (not mechanisms; answer in `promise_delivery`)
- Does the video pay off the specific promise made by the title and thumbnail, and when (timestamp)?
- Is the promise bigger than the content? (clickbait risk)
- Does the first minute confirm the viewer clicked the right thing? (expectation match)
## D. Junction types (not mechanisms; answer in `script.junctions`)
For every boundary between two stretches, say what links them, using exactly one of:
- **THEREFORE**: the next stretch exists because of the previous one (consequence, decision, test of a prediction).
- **BUT**: the next stretch reverses or complicates what the previous one set up.
- **AND_THEN**: the next stretch is simply the next item in time or in a list ("then", "next", "in 2012", "now let us look at"). Nothing in it depends on the last stretch.
- **NEW_TOPIC**: a deliberate reset (ad, recap, chapter title card) with no causal claim.
Quote the hinge words or the first sentence of the next stretch. Be honest: a chronological telling in which each dated beat follows from the last is THEREFORE; a list of dated milestones is AND_THEN. If most junctions in a winner are AND_THEN, say so; that is a finding about winners, not a defect in the method.
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